Players embark on a quest of divine diplomacy as they take the role of a deity. Their goal is to be the first to inspire their mortal subject to climb New Olympus as they, the gods, build it in real time, to become the Supreme God of the Universe.
For a wonderful insight to the beginnings of this project, check this blog:
The Lego pieces have arrived! After using the Pick-a-Brick service on their website, I have selected what I need for a running prototype that will make building a lot easier until I commit to printing the tiles how I want them.
Now, they’re not hexagonal, but I’ll lay out the board so they still fit and overlap as hexagons would, so operationally it’ll be the same.
This page was created! Currently, we are waiting on a delivery of selected Lego blocks to use for the next stage of prototyping.
Then, I’ll need to start finessing the cards. Either the functionality of using them, or the card list itself. Which could in turn bring to question the structure of player turns.
All the branches and dimensions of the universe have converged, which has brought together gods and deities from across all the faiths, legends and stories.
Each of these deities believes themselves to be the true Supreme God, but who is correct?
In order to settle their disputes, Zeus suggested a contest of diplomacy. Each god could put their godliness to the test and work both together and in competition with one another to not only build a New Olympus, but to then inspire their own mortal to be the first to reach it’s summit, thus declaring the Supreme God.
Players assume the role of a chosen deity from the game’s selection. (potential for expansion packs here)
The original 6:
From Norse mythology: Odin and Loki
From Greek mythology: Zeus and Athena
From Ancient Egyptian mythology: Osiris and Isis
Each of these deities has one active ability, and one passive ability to aid them throughout the game. These abilities are to suit a particular gameplay style and strategy.
Players then take turns to build blocks to construct New Olympus, set or activate cards that have varying affects on the game and players, and move their mortal piece around the mountain to try to reach the summit.

